May I please ask a couple of questions that have been confusing me
over the last game year?
1) Can we get a report, or show me where the report exists, of what
the center counts actually are at the moment? Counting the units and
the builds etc. is quite tedious, so I actually have no idea how to
react to Tom's note.
2) Plus, I thought the de facto standard for "solos" is more than half
the centers. Am I wrong? The Knights are NOWHERE near half the
centers. If so, what IS the center count for a solo?
3) Is this Diplomacy or Tiddlywinks? Just because someone is "tight
with their neighbors", does that mean all bets are off? I recognize
the value in "group negotiation", but lack the context....
Cheers,
Jim-Bob
On 1/31/12, tomahaha(at)frontiernet.net wrote:
May I suggest we vote to reward the Knights with the win?
He has a huge lead, he is tight with those closest to him and the main
opponent in the Pirates (me) was stabbed by the Hobbits, I warned the
Hobbits if he stabbed me and my chances were no longer there, I would
assure him he could not lose by throwing what I have at him AND by handing
centers to the Knights.
No way do I allow a Hobbit stab to give him a chance so the Knights now
have a cake walk, the Hobbits made a very BIG mistake indeed. ...may as
well end it now?
Original Message:
-----------------
From: Michael Sims mike(at)fuzzylogicllc.com
Date: Tue, 31 Jan 2012 08:25:03 -0600
To: baz.dip(at)gmail.com, dipcorp.player(at)gmail.com, diplomacy(at)diffell.net,
chaosonejoe(at)yahoo.com, welsh_stroud(at)msn.com, kielmarch(at)hotmail.com,
dan.i.sinensky(at)gmail.com, jerome777(at)ymail.com, jfburgess(at)gmail.com,
wealllovekatamari(at)yahoo.com, mjn82(at)yahoo.com, mrh(at)panix.com,
sandiegosmith(at)hotmail.com, Spinozas(at)gmx.net, kingkovas(at)gmail.com,
clockheardt(at)yahoo.com, tiga124(at)aol.com, tomahaha(at)frontiernet.net,
mvpenner(at)yahoo.com, mrh(at)panix.com, dc394(at)diplomaticcorp.com
Subject: dc394 f07 results!
Some big swings this round! Several people up 2 or 3, and normally that
would be pretty cool! But then we have the Knights and their +5...
Both Garry of the Wizards and Michael of the Ogres are eliminated! And the
Undead plunge into Civil Disorder, having missed two consecutive turns.
This reduces our game to 10 players!
BUILDS... by Wed 2/1, 3pm Central...
Elves: Build 1
Faeries: Remove 2
Gnomes: Remove 1
Hobbits: Build 2
Knights: Build 5
Leprechauns: Remove 1
Pirates: Build 3
Rogues: Build 3
Undead: Remove THU, Myr (*Civil Disorder*)
Ogres: Remove Uun (*Eliminated*)
Wizards: Remove Kar, ThD (*Eliminated*)
Dwarves:
A Mount Nimro Hold
A Hollow Earth - Spirit Pond
A Magrathea - Allerleirauh
A Fafhrd Supports A Hoarluk - Lubrick
A Whoville Supports A Heresh - Powry
A Heresh - Powry
A France - Magrathea
A Carpantha - Temple of Doom
A Venatori Umbrarum Supports A Hidden Grotto - Neverpeak Mtn
F CHURNING REACH Supports F WEST MIRIANIC OCEAN - The Julianthes
Elves:
F Horborixen Supports A Fafhrd
A Waterdeep Supports A Candlekeep
A City of Splendors Supports A Waterdeep
A Valley of Lost Honor Supports A City of Splendors
A Sinking Shore Supports F THREE RIVER LAKE - Prekkendorran Hts(sc)
A Faerun Supports A Waterdeep
F RAZORS EDGE Supports F CHURNING REACH
F THREE RIVER LAKE - Prekkendorran Hts(sc)
Faeries:
A Ella Supports A Acme Acres - Daisy Meadows (*Void*)
A Great Glacier - Zhentil Keep (*Bounce*)
F Endor - Duloc (*Bounce*)
F Port Ghaast - Myth Drannor (*Fails*)
A Hidden Grotto - Neverpeak Mtn (*Fails*)
Gnomes:
F Newa River Supports F Groves of Academe - GRIEF REEF (*Cut*)
A Sorrows End Hold
A Troldhaugen Supports A Sorrows End (*Fails*)
F Groves of Academe - GRIEF REEF (*Fails*)
A Elephant Graveyard - Hundred Acre Wood
A Westmark - Avalon
A Gwynir - Brennin (*Bounce*)
F TROG BOG - SABLES SWAMP
F THON THALAS - TROG BOG
Hobbits:
F Knockshegowna - Merrow
A Baldurs Gate Supports A Candlekeep
A Krikkit Supports A Two Towers
A Two Towers Supports A Candlekeep
A Candlekeep Supports A Baldurs Gate (*Cut*)
A Nowwhat - Snow Witch
A Silvanesti - Zhentil Keep (*Bounce*)
F BIKINI BOTTOM - WAY THE HECK (*Fails*)
F PIRATE SHOALS - Pans Labyrinth
F BABEL BEACH - SEA OF FALLEN STARS
Knights:
F Prydain Supports A Kingdom of Hearts - Drynwyn
A Paras Derval - Brennin (*Bounce*)
F Vinyaya - CHOCOLATE RIVER
A Oz Supports A Daisy Meadows - Ella (*Void*)
A Ice Reach - Tymwyvenne
A Kingdom of Hearts - Drynwyn
A Cave of Ordeals - Newa River (*Fails*)
A Hoarluk - Lubrick
F Andarien Plain - Starkadh
A Arctic Barrens - Cathal
F Strawberry Fields Supports F Prydain
A Acme Acres - Vinyaya
A Yggdrasil - Cave of Ordeals (*Fails*)
F SUNLESS SEA - Grissel (*Bounce*)
F NORTH MIRIANIC OCEAN - EAST MIRIANIC OCEAN
F RUGGED COAST - Gumdrop Isle
Leprechauns:
A Fitzgibbon - Lubrick (*Fails*)
A Great Steppes - Fitzgibbon (*Fails*)
F SOUTH RAINBOW LAKE - NORTH RAINBOW LAKE
Ogres:
F Uuno, no move received
Pirates:
F Llyr Supports A Loxley
A Loxley Hold
A Krynn Hold
F Kahvi - Grendel (*Fails*)
F Ansalon Supports F HIGH SEAS - WAY THE HECK
F Slightly Gulch Supports A Neverpeak Mtn
A Neverpeak Mtn Hold
A Myth Drannor Hold
A Critter Country - Duloc (*Bounce*)
F GRIEF REEF Supports A Cave of Ordeals - Newa River (*Cut*)
F HIGH SEAS - WAY THE HECK
F RIFT CANYON - Fantastica
F RESTLESS WATERS - GULF OF LUHN
Rogues:
A Niflheim Supports A Sorrows End
A Orboros - Grissel (*Bounce*)
A Cyriss Supports A Lost Woods - Ergoth (*Cut*)
F Dargaard Keep - Palmaris
A Lost Woods - Ergoth (*Bounce*)
A Walk of Clouds Supports F Palmaris - To-Gai-Ru
F Palmaris - To-Gai-Ru
A Timberlands - Skullcap
A Daisy Meadows, no move received
F TILVA STRAIT - WEST MIRIANIC OCEAN
F WEST MIRIANIC OCEAN - The Julianthes
Trolls:
F Skellington Supports A Istar - Everglot
A Grendel - Cyriss (*Fails*)
A Istar - Everglot
F RIVER STYX Supports F Skellington
F WEST SEA OF SHADOWS - Ergoth (*Bounce*)
Undead:
F To-Gai-Ru, no move received (*Disbanded*)
F Everglot, no move received (*Disbanded*)
F The Julianthes, no move received (*Disbanded*)
A Myrtle, no move received
F THE MAW, no move received
F EAST SEA OF SHADOWS, no move received
F THUNDERHEAD, no move received
Wizards:
A Thirsty Desert - Candlekeep (*Fails*)
A Kara-Tur Supports A Thirsty Desert - Candlekeep
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